AI Insights · Timothy · June 2024
Top 5 Survival Games on iOS in the Middle East for Q2 2024
Discover the performance trends of the top 5 survival games on iOS in the Middle East during Q2 2024, including weekly downloads, revenue, and active user metrics.
In Q2 2024, the top 5 survival games on iOS in the Middle East demonstrated varying performance trends across weekly downloads, revenue, and active users, according to data from Sensor Tower.
Last Day on Earth: Survival saw its weekly revenue fluctuate, peaking at around $3.4K in early April and dropping to about $2.1K by early June, before rising to $2.7K in mid-June. Weekly downloads oscillated, starting at 1.3K in early April, dipping to 579 in late April, and closing the quarter at 1.1K. Active users decreased from 6.4K in early April to 4.3K in early June, with a slight recovery to 5K by the end of June.
Raft® Survival - Ocean Nomad experienced relatively stable weekly revenue, starting at $2.3K in early April and ending the quarter at the same figure. Downloads showed an upward trajectory from 5.1K in early April to 4.4K by late June. Active users also increased from 10.5K in early April to 9.5K by the end of June.
Idle Breaker had a notable peak in weekly revenue at $1.7K in late April, dropping to around $1.1K by early June. Downloads peaked at 1.3K in early May but fell to 241 by the end of June. Active users rose from 1.6K in early April to 3.1K in early May, before stabilizing around 2.3K by the end of the quarter.
Westland Survival - Cowboy RPG showed steady weekly revenue, ranging from $784 in mid-April to about $1.4K in late April, and settling around $985 by the end of June. Downloads remained relatively stable, starting at 822 in early April and ending at 701 in late June. Active users started at 6.9K in early April, fluctuating slightly, and ending at 6K by the end of June.
Last Island of Survival had a notable peak in weekly revenue at $2K in mid-June, with lower values around $984 at the beginning of April and $979 by the end of June. Weekly downloads were low, fluctuating between 115 and 459 throughout the quarter. Active users remained relatively stable, starting at 2.7K in early April and ending at 2.3K by the end of June.
For more detailed insights and data, visit Sensor Tower.